Athina Lau
Athina Lau
3D & 2D Game Artist
Athens, Greece

Summary

I'm a 3D / 2D environment and prop artist from Athens, Greece. My art style follows themes of anything stylized and cozy. I love low poly 3D and hand painted textures but I also have great experience in 3D voxel modeling and pixel art! I enjoy narrative and game design and on my spare time, I publish fantasy art and tabletop adventures for D&D 5th Edition.

I run my own small indie studio publishing several projects, so I inevitably take on multiple roles ranging from bookkeeping, to creative and art director, to manager, to marketing and publishing, and even social media management. From the beginning of my career, wearing multiple hats in the indie industry has lead me to develop and publish games successfully.

Resume PDF

View

Skills

3D Art2D ArtPixel ArtVideo Game AssetHandpainted 3DEnvironment Modeling3D Voxel ModelLow-poly ModelingProp ModelingStylized 3D

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Aseprite
Aseprite
Blockbench
Blockbench
PureRef
PureRef

Productions

  • Hytale
    • Video Game
      Hytale [Still in Production]
    • Year
      2018
    • Role
      3D & 2D Art Generalist
    • Company
      Hypixel Studios
  • Thelostraghba coverart
    • Board & Card Games
      Mysteries of Middlerock: The Lost Raghba [TTRPG]
    • Year
      2022
    • Role
      Art Lead, Game Design, and Narrative Director
    • Company
      Humblebright Studio
  • Fluffytales coverart
    • Board & Card Games
      Fluffy Tales [TTRPG]
    • Year
      2022
    • Role
      Art Lead, Game Design, and Narrative Director
    • Company
      Humblebright Studio
  • Frontcoverjpg
    • Board & Card Games
      Unencumbered [TTRPG]
    • Year
      2021
    • Role
      Art Lead, Game Design, and Narrative Director
    • Company
      Humblebright Studio
  • Stacknsnack challenge
    • Video Game
      Stack 'n' Snack Challenge
    • Year
      2022
    • Role
      Art Director, Creative Director, Game Design, QA
    • Company
      Microsoft Corporation
  • Wdw magic kingdom adventure
    • Video Game
      Walt Disney World Magic Kingdom Adventure
    • Year
      2021
    • Role
      3D Game Artist, Animator, Texture Artist
    • Company
      Everbloom Studio
  • Sweetdefense
    • Video Game
      Sweet Defense
    • Year
      2021
    • Role
      3D Game Artist, Art Director, Creative Director, Game Design
    • Company
      Microsoft Corporation
  • Lilysisland
    • Video Game
      Lily's Island: Home Before Winter
    • Year
      2021
    • Role
      3D / 2D Game Artist, Art Director, Creative Director, Game Design
    • Company
      Microsoft Corporation
  • Untitled 2
    • Video Game
      K-Pop Festival
    • Year
      2021
    • Role
      3D / 2D Game Artist
    • Company
      Pathway Studio

Experience

  • General 3D & 2D Artist at Hypixel Studios
    Remote
    July 2021 - Present

    ● Currently working on Hytale!

  • CEO, Creative Director, Art Lead, Narrative Designer, and Publisher at Humblebright Studio
    Athens
    June 2017 - Present

    Very small and independent company by Athina Lau for all various passionate projects involving art and games:

    ● [2017 - 2021] As Official Minecraft Partner, I worked with Microsoft and Mojang to develop and release DLCs for the Official Minecraft Marketplace. Due to the small team, I took on multiple roles to bring all projects to life, from management to production, marketing, and publishing!

    ● [2021 - Present] As a fantasy RPG fan, I work as a narrative designer and illustrator to create and publish 5e Dungeons and Dragons adventures, battlemaps, and more, under the brand Brightlybrewed.

  • 3D / 2D Artist and Animator at Everbloom Studio
    Remote
    April 2021 - June 2021

    ● I worked as a character and prop 3D / 2D artist on a game project in collaboration with Microsoft and Walt Disney for the Official Minecraft Marketplace. The project replicated the rides and experience of Disney's park in-game and was released Q4 of 2021.

  • Creative Director & Art Lead at RazzleBerries AB
    Remote
    May 2017 - January 2019

    ● Project manager, creative director, and art lead of 5 projects that were published and released as DLCs for the Official Minecraft Marketplace.

    ● All 3D & 2D game assets had voxel and pixel art style.

    ● Projects included character and environmental cosmetics, mini-games, and adventure games.

    ● Lead illustrator for key arts, marketing, packaging, and publishing.

  • Lead Pixel Artist at Spark Universe
    Remote
    October 2018 - May 2019

    ● Created pixel art for DLC projects lead by SparkSquared for the Official Minecraft Marketplace.

  • Creative Director & Art Lead at Overwrite Media Ltd
    Remote
    May 2017 - January 2020

    ● Project manager, creative director, art lead, and developer of 11 projects that were published and released as DLCs for the Official Minecraft Marketplace.

    ● All 3D & 2D game assets had voxel and pixel art style.

    ● Projects included character and environmental cosmetics, mini-games, and adventure games.

    ● Lead illustrator for key arts, marketing, packaging, and publishing.