Athina Lau
Athina Lau
3D & 2D Game Artist
Athens, Greece

Summary

Hello! I'm a game designer and 3D & 2D environment / prop artist from Athens, Greece. My art style follows themes of anything stylized, cartoon, and cozy. I love low poly 3D and hand painted textures but I also have great experience in 3D voxel modeling and pixel art. I enjoy narrative and game design so I also develop, write, and publish fantasy art and tabletop adventures for D&D 5th Edition.

Resume PDF

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Skills

3D Art2D ArtPixel ArtVideo Game AssetHandpainted 3DEnvironment Modeling3D Voxel ModelLow-poly ModelingProp ModelingStylized 3D

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Aseprite
Aseprite
Blockbench
Blockbench
PureRef
PureRef
Godot
Godot

Productions

    • Video Game
      Hytale [Still in Production]
    • Year
      2018
    • Role
      3D & 2D Art Generalist
    • Company
      Hypixel Studios
    • Board & Card Games
      Curse of the Mist | Tabletop RPG
    • Year
      2024
    • Role
      Writer, Illustrator, Narrative & Game Designer
    • Company
      Humblebright Studio
    • Board & Card Games
      The Lost Raghba | Tabletop RPG
    • Year
      2022
    • Role
      Writer, Illustrator, Narrative & Game Designer
    • Company
      Humblebright Studio
    • Board & Card Games
      Fluffy Tales | Tabletop RPG
    • Year
      2022
    • Role
      Writer, Illustrator, Narrative & Game Designer
    • Company
      Humblebright Studio
    • Board & Card Games
      Unencumbered | Tabletop RPG
    • Year
      2021
    • Role
      Writer, Illustrator, Narrative & Game Designer
    • Company
      Humblebright Studio
    • Video Game
      Stack 'n' Snack Challenge
    • Year
      2022
    • Role
      3D & 2D Game Artist, Creative Director & Designer
    • Company
      Microsoft Corporation
    • Video Game
      Walt Disney World Magic Kingdom Adventure
    • Year
      2021
    • Role
      3D Artist, Animator, 2D Texture Artist
    • Company
      Everbloom Studio
    • Video Game
      Sweet Defense
    • Year
      2021
    • Role
      3D Game Artist, Art Director, Creative Director, Game Design
    • Company
      Microsoft Corporation
    • Video Game
      Lily's Island: Home Before Winter
    • Year
      2021
    • Role
      3D & 2D Game Artist, Creative Director & Designer
    • Company
      Microsoft Corporation
    • Video Game
      K-Pop Festival
    • Year
      2021
    • Role
      3D / 2D Game Artist
    • Company
      Pathway Studio

Experience

  • General 3D & 2D Artist at Hypixel Studios
    Remote
    July 2021 - Present

    ● Currently working on Hytale!

  • Game Artist & Design at Microsoft Corporation
    Remote
    September 2017 - November 2021

    Under a personal brand with an official partnership, I worked with Microsoft and Mojang to develop and release DLCs for the Official Minecraft Marketplace. As an indie creative director of a small team I also took on multiple roles to bring our projects to life, from management to production, marketing, and publishing!

  • Founder & Everything Person at Humblebright Studio
    Athens
    June 2017 - Present

    Under my own brand, Humblebright Studio, as a freelancer and contractor, I wear multiple hats to design, produce, market, and publish games.

    ● Microsoft Corporation | Mojang - Managed a small team as a creative director, designer, producer, and lead artist.

    ● BrightlyBrewed - Being a huge fantasy RPG fan, I design, write and publish playable adventures, battlemaps, and modules for the best tabletop RPG 5th Edition Dungeons & Dragons.

  • 3D & 2D Artist and Animator at Everbloom Studio
    Remote
    April 2021 - June 2021

    ● I worked as a character and prop 3D / 2D artist in collaboration with Microsoft and Walt Disney for the Official Minecraft Marketplace. The project replicated the rides and experience of Disney's park in-game and was released Q4 of 2021.

  • Creative Director, Art Lead & Illustrator at RazzleBerries AB
    Remote
    May 2017 - January 2019

    ● Project manager, creative director, and art lead of 5 games that were published and released as DLCs for the Official Minecraft Marketplace.

    ● All 3D & 2D game assets had blocky-style modelling and pixel art.

    ● I created character and environmental cosmetics, mini-games, and adventure games.

    ● Lead illustrator for key arts, marketing, packaging, and publishing.

  • Lead Pixel Artist at Spark Universe
    Remote
    October 2018 - May 2019

    ● DLC projects lead by SparkSquared for the Official Minecraft Marketplace.

  • Creative Director and 3D & 2D Senior Artist at Overwrite Media Ltd
    Remote
    May 2017 - January 2020

    ● Project manager, creative director, art lead, and developer of 11 projects that were published and released as DLCs for the Official Minecraft Marketplace.

    ● Projects included character and environmental cosmetics, mini-games, and adventure games.

    ● Lead illustrator for key arts, marketing, packaging, and publishing.